### ICheckBox

  The ICheckBox class creates and manages check box control windows.

  A check box is a square box with associated text that represents a choice. When a user selects the choice, the check box is filled to indicate that the choice is selected. If the user selects the check box again, the choice is deselected.

  Process selection of a check box by deriving objects from the ISelectHandler class and by adding a handler to either the check box object or to its owner window.

  You can attach the following handlers to this control:

  - IFocusHandler
  - IKeyboardHandler
  - IMouseHandler
  - IPaintHandler
  - IResizeHandler
  - ISelectHandler

### ICheckBox - Member Functions and Data by Group

### Constructors & Destructor

You can construct and destruct objects of the ICheckBox class. You cannot copy or assign ICheckBox objects because both the copy constructor and assignment operator are private functions.

~ICheckBox

      public:
      virtual ~ICheckBox()

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

ICheckBox

  Overload 1

      public:
      ICheckBox(unsigned long id, IWindow* parent)

  Constructs an object from a dialog (parent) window, and the ID of a check box control on that dialog window.

  id
    The window ID of the check box.
  parent
    The dialog (parent) window.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

  Overload 2

      public:
      ICheckBox(const IWindowHandle& handle)

  Constructs the object using the handle of an existing check box window.

  handle
    The window handle of an existing check box control.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

  Overload 3

      public:
      ICheckBox( unsigned long id,
                 IWindow* parent,
                 IWindow* owner,
                 const IRectangle& initial = IRectangle ( ),
                 const Style& style = defaultStyle ( ) )

  Constructs a check box control and an object for it using the following parameters:

  id
    The window ID of the check box.
  parent
    The parent window.
  owner
    The owner window.
  initial
    The initial position and size of the check box you are constructing. The default is IRectangle. Optional.
  style
    The check box's characteristics. Optional.

Exception

  IInvalidParameter | The parent window pointer specified was invalid. You must specify a valid IWindow pointer as the parent.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### Auto Select

Auto select members query and modify the autoSelect style of a check box object. The autoSelect style determines whether the state of the check box is automatically changed when the user clicks on it.

disableAutoSelect

      public:
      virtual ICheckBox& disableAutoSelect()

  Removes the autoSelect style from the check box control. If auto select is disabled, the application is responsible for changing the state of the check box when the check box is clicked.

  The application determines when the user clicks on the check box by attaching a handler derived from ISelectHandler to the check box or its owner and overriding the ISelectHandler::selected member function. The application can then use the selection functions to change the check box' state.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Ignored

AIX Considerations

  AIX does not support this function; therefore, it has no effect.

enableAutoSelect

      public:
      virtual ICheckBox& enableAutoSelect(bool enable = true)

  Sets the check box control to the style autoSelect or removes the autoSelect style from the control.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Ignored

AIX Considerations

  The AIX version does not support this function; therefore, it has no effect. In the AIX version, check boxes are always automatically selected.

isAutoSelect

      public:
      virtual bool isAutoSelect() const

  If the check box control has the autoSelect style set, true is returned. Otherwise, false is returned.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Ignored

AIX Considerations

  AIX does not support this function; therefore, it returns true. In the AIX version, check boxes are always automatically selected.

### Layout Support

Layout support members supply information used by the canvas classes to provide dialog-like behavior.

calcMinimumSize

      protected:
      virtual ISize calcMinimumSize() const

  Returns the minimum size this check box control can be, based on the text string length and the current font.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### Styles

These style members provide a set of valid styles for this class. Use these members to query and set check box styles. You can use these styles with the styles in the following classes:

- IWindow Styles
- IButton Styles

convertToGUIStyle

      public:
      virtual unsigned long
        convertToGUIStyle( const IBitFlag& style,
                           bool extendedOnly = false ) const

  Converts a style object into a value appropriate for the presentation system. The default action is to return the base GUI styles for the platform. Extended styles defined by the application are returned if you set extendedOnly to true.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

defaultStyle

      public:
      static Style defaultStyle()

  Returns the default style. The default style is classDefaultStyle unless you have changed the style using setDefaultStyle.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

setDefaultStyle

      public:
      static void setDefaultStyle(const Style& style)

  Sets the default style for all subsequent check boxes.

  style
    Use the styles provided by ICheckBox Styles to specify the default style.

  This member function is not thread safe. In a multithreaded application, it should only be called when a conflict is not possible. A conflict can arise if you set the default style on one thread at the same time that it is being queried on another. In this situation, the query would take place while the style is in an unknown state.

  When you create a window class and do not specifically specify window styles in the constructor, the Open Class Library queries the default style. Therefore, the only safe place to call this member function is when no other application threads that create windows are active.

  Another way to avoid a conflict in a multithreaded application is to specifically specify window styles on window construction, rather than calling this member function.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

autoSelect

      public:
      static const Style autoSelect

  The auto select style determines whether the state of the check box is automatically changed when the user clicks on it. If auto select is enabled, the state of the check box automatically cycles between the selected and not selected states. If auto select is disabled, the application must change the state of the check box when the check box is clicked.

  The application determines when the user clicks on the check box by attaching a handler derived from ISelectHandler to the check box or its owner and overriding the ISelectHandler::selected member function. The application can then use the selection functions to change the check box' state.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Ignored

AIX Considerations

  The autoSelect style is always selected in the Motif version. You cannot disable auto selection of check boxes.

classDefaultStyle

      public:
      static const Style classDefaultStyle

  Provides the original default style for this class, which is the following: ICheckBox::autoSelect | IWindow::visible.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### ICheckBox - Inherited Member Functions and Data

#### Inherited Public Functions

  IButton

  -     virtual ~IButton()

  -     bool allowsMouseClickFocus() const

  -     virtual IColor backgroundColor() const

  -     virtual IButton& click()

  -     virtual IColor disabledForegroundColor() const

  -     virtual IButton& disableMouseClickFocus()

  -     virtual IButton& enableMouseClickFocus(bool enable = true)

  -     virtual IButton& enableNotification(bool enable = true)

  -     virtual IColor foregroundColor() const

  -     virtual IButton& highlight(bool highlight = true)

  -     virtual IColor hiliteBackgroundColor() const

  -     virtual IColor hiliteForegroundColor() const

  -     bool isHighlighted() const

  -     virtual IButton& setText(const char* text)

  -     virtual IButton& setText(const IResourceId& text)

  -     virtual IButton& unhighlight()

  IControl

  -     virtual ~IControl()

  INotifier

  -     virtual ~INotifier()

  -     virtual INotifier& disableNotification() = 0

  -     virtual INotifier&
          enableNotification( bool enable = true ) = 0

  -     INotifier()

  -     virtual bool isEnabledForNotification() const = 0

  -     virtual INotifier&
          notifyObservers( const INotificationEvent& event ) = 0

  -     virtual INotifier&
          notifyObserversAsync( const INotificationEvent& event )

  -     const IThreadId& threadId() const

  ISettingButton

  -     virtual ~ISettingButton()

  -     virtual ISettingButton& deselect()

  -     virtual ISettingButton& disableAutoSelect() = 0

  -     virtual ISettingButton& enableAutoSelect(bool enable) = 0

  -     virtual ISettingButton&
          enableNotification( bool enable = true )

  -     virtual bool isAutoSelect() const = 0

  -     ISettingButton()

  -     bool isSelected() const

  -     virtual ISettingButton& select(bool select = true)

  ITextControl

  -     virtual ~ITextControl()

  -     static bool clipboardHasTextFormat()

  -     virtual ISize displaySize(const char* text = 0) const

  -     virtual ITextControl&
          setLayoutDistorted( unsigned long layoutAttributeOn,
                              unsigned long layoutAttributeOff )

  -     virtual ITextControl& setText(const char* text)

  -     virtual ITextControl& setText(const IResourceId& text)

  -     virtual IString text() const

  -     virtual unsigned long textLength() const

  IWindow

  -     virtual ~IWindow()

  -     IAccelTblHandle acceleratorHandle() const

  -     IAcceleratorTable acceleratorTable() const

  -     virtual IColor activeColor() const

  -     IWindow&
          addOrReplaceAttribute( const IAttributeName& name,
                                 const IAttribute& attribute )

  -     IWindow&
          adoptWindowData( const DataHandle& typeToken,
                           IWindowData* windowData )

  -     virtual IString asDebugInfo() const

  -     virtual IString asString() const

  -     IAttributeName
          attributeNameAt( const AttributeCursor& cursor ) const

  -     const IAttribute*
          attributeWithName( const IAttributeName& name,
                             ESearchType search = kWindowOnly ) const

  -     virtual IWindow& capturePointer(bool capture = true)

  -     ISize characterSize() const

  -     IWindowHandle childAt(const ChildCursor& cursor) const

  -     IWindow* childWindowAt(const ChildCursor& cursor) const

  -     virtual IArgList
          convertToArgList( const IBitFlag& style ) const

  -     static DataHandle
          dataHandleWithKey( const char* dataKeyName )

  -     virtual IWindowHandle defaultEmphasisButton() const

  -     static SiblingOrder defaultOrdering()

  -     virtual IWindowHandle defaultPushButton() const

  -     static IWindow* desktopWindow()

  -     virtual IWindow& disable()

  -     virtual IColor disabledBackgroundColor() const

  -     virtual IWindow& disableGroup()

  -     IWindow& disableMinimumSizeCaching()

  -     virtual IWindow& disableNotification()

  -     virtual IWindow& disableTabStop()

  -     virtual IWindow& disableUpdate()

  -     bool
          dispatchRemainingHandlers( IEvent& event,
                                     bool callDefProc = true )

  -     virtual IWindow& enable(bool enableWindow = true)

  -     virtual IWindow& enableGroup(bool enable = true)

  -     IWindow&
          enableMinimumSizeCaching( bool enableCaching = true )

  -     virtual IWindow& enableNotification(bool enable = true)

  -     virtual IWindow& enableTabStop(bool enable = true)

  -     virtual IWindow& enableUpdate(bool enableWindow = true)

  -     static IWindow::ExceptionFn* exceptionFunction()

  -     virtual IFont font() const

  -     virtual IWindowHandle handle() const

  -     virtual bool
          handleException( IException& dispatcherException,
                           IEvent& exceptionEvent )

  -     virtual IWindowHandle handleForChildCreation() const

  -     static IWindowHandle
          handleWithParent( unsigned long identifier,
                            const IWindowHandle& parent )

  -     static IWindowHandle handleWithPointerCaptured()

  -     virtual bool hasFocus() const

  -     virtual bool hasPointerCaptured() const

  -     unsigned long helpId() const

  -     virtual IWindow& hide()

  -     virtual IWindow& hideSourceEmphasis()

  -     virtual unsigned long id() const

  -     virtual IColor inactiveColor() const

  -     virtual IRectangle invalidatedRect() const

  -     virtual IRegionHandle invalidatedRegion() const

  -     bool isAutoDeleteObject() const

  -     bool isAutoDestroyWindow() const

  -     bool isEnabled() const

  -     virtual bool isEnabledForNotification() const

  -     virtual bool isFrameWindow() const

  -     virtual bool isGroup() const

  -     bool isHandling(const EventMask& events) const

  -     virtual bool
          isLayoutDistorted( unsigned long layoutAttribute ) const

  -     bool isMinimumSizeCachingEnabled() const

  -     bool isShowing() const

  -     virtual bool isTabStop() const

  -     bool isUpdateEnabled() const

  -     virtual bool isValid() const

  -     bool isVisible() const

  -     static bool isWindowValid(const IWindow* window)

  -     IDMItemProvider* itemProvider() const

  -     IWindow(const IWindowHandle& handle)

  -     IWindow(unsigned long identifier, IWindow* parent)

  -     virtual IRectangle layoutAdjustment() const

  -     static IPoint
          mapPoint( const IPoint& point,
                    const IWindowHandle& from,
                    const IWindowHandle& to )

  -     virtual IWindowHandle
          matchForMnemonic( unsigned short character ) const

  -     IMessageQueueHandle messageQueue() const

  -     ISize minimumSize(bool windowCalculatedSize = false) const

  -     virtual IPointerHandle mousePointer() const

  -     static void movePointerTo(const IPoint& position)

  -     virtual IWindow&
          moveSizeTo( const IRectangle& newSizeAndPosition )

  -     virtual IWindow& moveTo(const IPoint& newPosition)

  -     virtual IRectangle nativeRect() const

  -     virtual INotifierAddress notifierAddress() const

  -     virtual IWindow&
          notifyObservers( const INotificationEvent& event )

  -     virtual IWindow&
          notifyObserversAsync( const INotificationEvent& event )

  -     static IWindow* objectWindow()

  -     virtual IWindow* owner() const

  -     IWindow* parent() const

  -     virtual ISize parentSize() const

  -     static ISize parentSize(const IWindowHandle& windowHandle)

  -     static IPoint pointerPosition()

  -     virtual IPoint position() const

  -     virtual IWindow&
          positionBehindSibling( const IWindowHandle& siblingWindow )

  -     virtual IWindow& positionBehindSiblings()

  -     virtual IWindow& positionOnSiblings()

  -     virtual const IWindow& postEvent(const IEvent& event) const

  -     virtual const IWindow&
          postEvent( EventType eventType,
                     const IEventParameter1& parm1 = 0,
                     const IEventParameter2& parm2 = 0 ) const

  -     virtual const IWindow&
          postEvent( unsigned long eventId,
                     const IEventParameter1& parm1 = 0,
                     const IEventParameter2& parm2 = 0 ) const

  -     virtual IPresSpaceHandle presSpace() const

  -     virtual IRectangle rect() const

  -     virtual IWindow&
          refresh( const IRectangle& invalidRectangle,
                   bool immediate = false )

  -     virtual IWindow& refresh(RefreshType type = paintAll)

  -     virtual IWindow& releasePointer()

  -     virtual void
          releasePresSpace( const IPresSpaceHandle& presentationSpaceHandle ) const

  -     IWindow& removeAllAttributes()

  -     IWindow& removeAttribute(const IAttributeName& name)

  -     virtual IWindow& resetActiveColor()

  -     virtual IWindow& resetBackgroundColor()

  -     virtual IWindow& resetDisabledBackgroundColor()

  -     virtual IWindow& resetDisabledForegroundColor()

  -     virtual IWindow& resetFont()

  -     virtual IWindow& resetForegroundColor()

  -     virtual IWindow& resetHiliteBackgroundColor()

  -     virtual IWindow& resetHiliteForegroundColor()

  -     virtual IWindow& resetInactiveColor()

  -     IWindow& resetMinimumSize()

  -     virtual IWindow& resetShadowColor()

  -     virtual IEventResult sendEvent(const IEvent& event) const

  -     virtual IEventResult
          sendEvent( unsigned long eventId,
                     const IEventParameter1& parm1 = 0,
                     const IEventParameter2& parm2 = 0 ) const

  -     virtual IEventResult
          sendEvent( EventType eventType,
                     const IEventParameter1& parm1 = 0,
                     const IEventParameter2& parm2 = 0 ) const

  -     IWindow&
          setAcceleratorHandle( const IAccelTblHandle& handle )

  -     IWindow&
          setAcceleratorTable( const IAcceleratorTable* acceleratorTable )

  -     virtual IWindow& setActiveColor(const IColor& color)

  -     IWindow& setAutoDeleteObject(bool autoDelete = true)

  -     IWindow& setAutoDestroyWindow(bool autoDestroy = false)

  -     virtual IWindow& setBackgroundColor(const IColor& color)

  -     static void setDefaultOrdering(SiblingOrder order)

  -     virtual IWindow&
          setDisabledBackgroundColor( const IColor& color )

  -     virtual IWindow&
          setDisabledForegroundColor( const IColor& color )

  -     static IWindow::ExceptionFn*
          setExceptionFunction( IWindow::ExceptionFn* exceptionFunction )

  -     virtual IWindow& setFocus()

  -     virtual IWindow& setFont(const IFont& font)

  -     virtual IWindow& setForegroundColor(const IColor& color)

  -     IWindow& setHelpId(unsigned long helpTopicId)

  -     virtual IWindow&
          setHiliteBackgroundColor( const IColor& color )

  -     virtual IWindow&
          setHiliteForegroundColor( const IColor& color )

  -     virtual IWindow& setId(unsigned long newIdentifier)

  -     virtual IWindow& setInactiveColor(const IColor& color)

  -     IWindow& setItemProvider(IDMItemProvider* dragProvider)

  -     virtual IWindow&
          setLayoutDistorted( unsigned long layoutAttributesOn,
                              unsigned long layoutAttributesOff )

  -     IWindow& setMinimumSize(const ISize& size)

  -     virtual IWindow&
          setMousePointer( const IPointerHandle& mousePointer )

  -     virtual IWindow& setOwner(const IWindow* newOwner)

  -     virtual IWindow& setParent(const IWindow* newParent)

  -     virtual IWindow& setShadowColor(const IColor& color)

  -     virtual IColor shadowColor() const

  -     virtual IWindow& show(bool showWindow = true)

  -     virtual IWindow& showSourceEmphasis(bool show = true)

  -     virtual ISize size() const

  -     virtual IWindow& sizeTo(const ISize& newSize)

  -     IWindow& startHandling(const EventMask& events)

  -     IWindow& stopHandling(const EventMask& events)

  -     virtual IWindow&
          validateRect( const IRectangle& validatedRectangle )

  -     virtual IWindow&
          validateRegion( const IRegionHandle& validatedRegion )

  -     virtual IRectangle visibleRectangle() const

  -     IWindowData* windowData(const DataHandle& typeToken) const

  -     static IWindow*
          windowWithHandle( const IWindowHandle& windowHandle,
                            bool allThreads = true )

  -     static IWindow*
          windowWithOwner( unsigned long identifier,
                           const IWindow* owner,
                           bool allThreads = true )

  -     static IWindow*
          windowWithParent( unsigned long identifier,
                            const IWindow* parent,
                            bool allThreads = true )

#### Inherited Public Data

  IWindow

  -     static INotificationId const activeColorId

  -     static const EventMask allMouseMoves

  -     static INotificationId const
          attributeAddReplaceId

  -     static INotificationId const attributeRemoveId

  -     static INotificationId const backgroundColorId

  -     static INotificationId const borderColorId

  -     static const Style clipChildren

  -     static const Style clipSiblings

  -     static const Style clipToParent

  -     static INotificationId const commandId

  -     static const Style disabled

  -     static INotificationId const
          disabledBackgroundColorId

  -     static INotificationId const
          disabledForegroundColorId

  -     static INotificationId const enableId

  -     static INotificationId const focusId

  -     static INotificationId const fontId

  -     static INotificationId const foregroundColorId

  -     static const Style group

  -     static INotificationId const
          hiliteBackgroundColorId

  -     static INotificationId const
          hiliteForegroundColorId

  -     static INotificationId const inactiveColorId

  -     static const Style leftToRight

  -     static const EventMask mouseEntersLeaves

  -     static const Style noStyle

  -     static INotificationId const positionId

  -     static const Style rightToLeft

  -     static const Style saveBits

  -     static INotificationId const shadowColorId

  -     static INotificationId const sizeId

  -     static const EventMask someMouseMoves

  -     static const Style synchPaint

  -     static INotificationId const systemCommandId

  -     static const Style tabStop

  -     static const Style visible

  -     static INotificationId const visibleId

  INotifier

  -     static INotificationId const allChangesId

  -     static INotificationId const deleteId

  IButton

  -     static INotificationId const buttonClickId

  -     static const Style noPointerFocus

  ISettingButton

  -     static INotificationId const selectId

  ITextControl

  -     static INotificationId const textId

#### Inherited Protected Functions

  IWindow

  -     IWindow& addHandler(IHandler* newHandler)

  -     virtual IWindow&
          addObserver( IObserver& observer,
                       const IInterest& interest )

  -     static void
          addToWindowSet( IWindow* window,
                          const IWindowHandle& windowHandle )

  -     IWindow& bindMessageQueue(bool bindToMessageQueue = true)

  -     IColor
          color( unsigned long colorArea,
                 const IColor& defaultColor ) const

  -     IColor color(unsigned long colorArea) const

  -     virtual IWindowHandle
          create( unsigned long id,
                  const char* text,
                  const IBitFlag& style,
                  IXmCreateFunction createFunction,
                  const IWindow* parent,
                  const IWindow* owner,
                  const IRectangle& initRect,
                  IWindow::SiblingOrder ordering = defaultOrdering ( ) )

  -     virtual IWindowHandle
          create( unsigned long id,
                  const char* text,
                  const IBitFlag& style,
                  const char* windowClass,
                  const IWindow* parent,
                  const IWindow* owner,
                  const IRectangle& initRect,
                  const void* ctlData,
                  const void* presParams,
                  IWindow::SiblingOrder ordering = defaultOrdering ( ) )

  -     virtual IWindowHandle
          create( unsigned long id,
                  const char* text,
                  unsigned long style,
                  IXmCreateFunction createFunction,
                  const IWindowHandle& parent,
                  const IWindowHandle& owner,
                  const IRectangle& initRect,
                  const void* callerArgList,
                  unsigned int callerNumberArguments,
                  IWindow::SiblingOrder ordering = defaultOrdering ( ),
                  unsigned long extendedStyle = 0 )

  -     virtual IWindowHandle
          create( unsigned long id,
                  const char* text,
                  unsigned long style,
                  const char* windowClass,
                  const IWindowHandle& parent,
                  const IWindowHandle& owner,
                  const IRectangle& initRect,
                  const void* ctlData,
                  const void* presParams,
                  IWindow::SiblingOrder ordering = defaultOrdering ( ),
                  unsigned long extendedStyle = 0 )

  -     IWindow& defaultProcedure(IEvent& event)

  -     bool deleteIsInProcess() const

  -     bool dispatch(IEvent& event)

  -     virtual unsigned long extendedStyle() const

  -     bool isBoundToMessageQueue() const

  -     virtual bool isDragStarting(IEvent& event)

  -     bool isPrimaryWindow() const

  -     bool isUserWindowWordReserved() const

  -     IWindow()

  -     IWindowNotifyHandler* notificationHandler() const

  -     virtual IWindow&
          notifyObservers( const INotificationId& notification )

  -     IObserverList&
          observerList( const IInterest* interest = 0 ) const

  -     virtual IWindow&
          prepareForUse( const IWindowHandle& windowHandle )

  -     virtual IWindow& removeAllObservers()

  -     static void removeFromWindowSet(IWindow* window)

  -     IWindow& removeHandler(IHandler* oldHandler)

  -     virtual IWindow& removeObserver(IObserver& observer)

  -     virtual IWindow&
          removeObserver( IObserver& observer,
                          const IInterest& interest )

  -     IWindow& reserveUserWindowWord(bool reserve = true)

  -     virtual IWindow& resetColor(unsigned long colorArea)

  -     ISize savedMinimumSize() const

  -     IWindow& saveMinimumSize(const ISize& size)

  -     virtual IWindow&
          setBidiSettings( const IBidiSettings& bidiSettings,
                           bool childInherit,
                           bool refresh )

  -     virtual IWindow&
          setColor( unsigned long colorArea,
                    const IColor& color )

  -     virtual IWindow&
          setDefaultEmphasisButton( const IWindowHandle& defaultEmphasisButton,
                                    bool enable )

  -     virtual IWindow&
          setDefaultPushButton( const IWindowHandle& defaultPushButton )

  -     virtual IWindow&
          setExtendedStyle( unsigned long extendedStyle )

  -     IWindow&
          setNotificationHandler( IWindowNotifyHandler* notifyHandler )

  -     virtual IWindow& setStyle(unsigned long style)

  -     IWindow& setWindowData(long index, unsigned long dataValue)

  -     IWindow&
          setWindowData( long index,
                         unsigned short dataValue )

  -     IWindow&
          startHandlingEventsFor( unsigned long identifier,
                                  IWindow* parent )

  -     IWindow&
          startHandlingEventsFor( const IWindowHandle& windowHandle )

  -     virtual unsigned long style() const

  -     IWindow& unbindMessageQueue()

  -     unsigned long windowULong(long index) const

  -     unsigned short windowUShort(long index) const

  INotifier

  -     virtual INotifier&
          addObserver( IObserver& observer,
                       const IInterest& interest )

  -     virtual INotifier&
          notifyObservers( const INotificationId& id ) = 0

  -     virtual IObserverList&
          observerList( const IInterest* anInterest = 0 ) const = 0

  -     virtual INotifier& removeAllObservers() = 0

  -     virtual INotifier&
          removeObserver( IObserver& observer,
                          const IInterest& interest )

  -     virtual INotifier& removeObserver(IObserver& observer) = 0

  IButton

  -     IButton()

  IControl

  -     IControl()

  ITextControl

  -     ITextControl()

  ISettingButton

  -     virtual bool passEventToOwner(IEvent& event)

  -     virtual ISettingButton&
          setBidiSettings( const IBidiSettings& bidiSettings,
                           bool childInherit,
                           bool refresh )

#### Inherited Protected Data

  - None