### IDDEAcknowledgePokeEvent

  The IDDEAcknowledgePokeEvent class provides event information to a client application regarding an acknowledgment to a IDDEClientConversation::pokeData request.

  An object of this class is created when an IDDEClientConversation object needs to pass information to the client application about an acknowledgment resulting from a pokeData request. You do not construct objects of this class.

### IDDEAcknowledgePokeEvent - Member Functions and Data by Group

### Constructors & Destructor

You can construct and destruct objects of this class, although normally you will never need to do so. These events are normally created and deleted for you by IDDEClientConversation objects.

~IDDEAcknowledgePokeEvent

      public:
      ~IDDEAcknowledgePokeEvent()

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | No

IDDEAcknowledgePokeEvent

      public:
      IDDEAcknowledgePokeEvent(const IEvent& ddeEvent)

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | No

### Event Information

Use these members to query information about the data you sent to the DDE server application.

pokedData

      public:
      IString pokedData() const

  Returns the data that the client asked the server application to set.
  Note: The IDDEAcknowledgePokeEvent::pokedData function's IString is constructed from a void* and length. For character strings, if the terminating NULL is included in the length, it is in the buffer. Before performing string operations, such as concatenation, on this string, use IString::stripTrailing to strip any trailing NULL character.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | No

### IDDEAcknowledgePokeEvent - Inherited Member Functions and Data

#### Inherited Public Functions

  IDDEAcknowledgeEvent

  -     ~IDDEAcknowledgeEvent()

  -     unsigned char applicationSpecificData() const

  -     IDDEAcknowledgeEvent(const IEvent& ddeEvent)

  -     bool isAckPositive() const

  -     bool isApplicationBusy() const

  -     bool isMessageUnderstood() const

  IDDEEvent

  -     ~IDDEEvent()

  -     IString format() const

  -     IDDEEvent(const IDDEEvent& ddeEvent)

  -     IDDEEvent(const IEvent& ddeEvent)

  -     IString item() const

  IEvent

  -     virtual ~IEvent()

  -     IWindowHandle controlHandle() const

  -     virtual IWindow* controlWindow() const

  -     IEvent& decrementOwnerLevels()

  -     virtual IWindow* dispatchingWindow() const

  -     unsigned long eventId() const

  -     IWindowHandle handle() const

  -     IEvent(const IEvent& event)

  -     IEvent( const IWindowHandle& handle,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent( IWindow* window,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent& operator =(const IEvent& event)

  -     IEventParameter1 parameter1() const

  -     IEventParameter2 parameter2() const

  -     bool passToOwner() const

  -     IEventResult result() const

  -     IEvent& setControlHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingWindow(IWindow* window)

  -     IEvent& setHandle(const IWindowHandle& handle)

  -     IEvent& setNumberOfLevels(int levels = - 1)

  -     IEvent& setPassToOwner(bool passOn = true)

  -     IEvent& setResult(const IEventResult& eventResult)

  -     IEvent& setResult(bool eventResult)

  -     virtual IWindow* window() const

#### Inherited Public Data

  - None

#### Inherited Protected Functions

  IDDEEvent

  -     IString buffer() const

  -     IDDEEvent& setBuffer(IString dataBuffer)

  -     IDDEEvent& setStatus(unsigned short status)

  -     unsigned short status() const

  IDDEAcknowledgeEvent

  -     unsigned short transactionType() const

#### Inherited Protected Data

  - None