### IHelpTutorialEvent

  Events of class IHelpTutorialEvent are dispatched when the user selects the Tutorial menu choice.

### IHelpTutorialEvent - Member Functions and Data by Group

### Constructors & Destructor

You can construct and destruct objects of this class.

~IHelpTutorialEvent

      public:
      virtual ~IHelpTutorialEvent()

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

IHelpTutorialEvent

      public:
      IHelpTutorialEvent(const IEvent& event)

  Constructs an IHelpTutorialEvent using the specified event. IHelpHandler::dispatchHandlerEvent constructs objects of this class from an object of the class IEvent and passes the resulting objects to the function IHelpHandler::showTutorial.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### Tutorial

An IHelpTutorialEvent object contains the name of the tutorial program to run.

tutorialName

      public:
      IString tutorialName() const

  Returns the tutorial program name. You specify this program when creating the IHelpWindow object.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### IHelpTutorialEvent - Inherited Member Functions and Data

#### Inherited Public Functions

  IEvent

  -     virtual ~IEvent()

  -     IWindowHandle controlHandle() const

  -     virtual IWindow* controlWindow() const

  -     IEvent& decrementOwnerLevels()

  -     virtual IWindow* dispatchingWindow() const

  -     unsigned long eventId() const

  -     IWindowHandle handle() const

  -     IEvent(const IEvent& event)

  -     IEvent( IWindow* window,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent( const IWindowHandle& handle,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent& operator =(const IEvent& event)

  -     IEventParameter1 parameter1() const

  -     IEventParameter2 parameter2() const

  -     bool passToOwner() const

  -     IEventResult result() const

  -     IEvent& setControlHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingWindow(IWindow* window)

  -     IEvent& setHandle(const IWindowHandle& handle)

  -     IEvent& setNumberOfLevels(int levels = - 1)

  -     IEvent& setPassToOwner(bool passOn = true)

  -     IEvent& setResult(const IEventResult& eventResult)

  -     IEvent& setResult(bool eventResult)

  -     virtual IWindow* window() const

#### Inherited Public Data

  - None

#### Inherited Protected Functions

  - None

#### Inherited Protected Data

  - None