### IDMSourceEndEvent

  The IDMSourceEndEvent class represents objects that the target sends to the source when the target renderer completes the rendering of a drag item. Objects of this class are constructed by the source handler, IDMSourceHandler. An object of this class is constructed for each drag item when a target renderer completes rendering.

### IDMSourceEndEvent - Member Functions and Data by Group

### Constructors & Destructor

You can construct and destruct objects of this class.

~IDMSourceEndEvent

      public:
      virtual ~IDMSourceEndEvent()

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

IDMSourceEndEvent

      public:
      IDMSourceEndEvent(const IEvent& event)

  Constructs objects of this class from a generic IEvent object.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### Rendering

Use these members to query information about the rendering process.

dragItem

      public:
      virtual IDMItem::Handle dragItem() const

  Returns the handle of drag item which the target has completed rendering.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

wasTargetSuccessful

      public:
      virtual bool wasTargetSuccessful() const

  Returns true if the target successfully completed rendering the drag item.

Supported Platforms

  Windows | OS/2 | AIX
  Yes | Yes | Yes

### IDMSourceEndEvent - Inherited Member Functions and Data

#### Inherited Public Functions

  IDMEvent

  -     virtual ~IDMEvent()

  -     IDMEvent(const IEvent& event)

  IEvent

  -     virtual ~IEvent()

  -     IWindowHandle controlHandle() const

  -     virtual IWindow* controlWindow() const

  -     IEvent& decrementOwnerLevels()

  -     virtual IWindow* dispatchingWindow() const

  -     unsigned long eventId() const

  -     IWindowHandle handle() const

  -     IEvent(const IEvent& event)

  -     IEvent( IWindow* window,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent( const IWindowHandle& handle,
                unsigned long eventId,
                const IEventParameter1& parameter1,
                const IEventParameter2& parameter2 )

  -     IEvent& operator =(const IEvent& event)

  -     IEventParameter1 parameter1() const

  -     IEventParameter2 parameter2() const

  -     bool passToOwner() const

  -     IEventResult result() const

  -     IEvent& setControlHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingHandle(const IWindowHandle& handle)

  -     IEvent& setDispatchingWindow(IWindow* window)

  -     IEvent& setHandle(const IWindowHandle& handle)

  -     IEvent& setNumberOfLevels(int levels = - 1)

  -     IEvent& setPassToOwner(bool passOn = true)

  -     IEvent& setResult(const IEventResult& eventResult)

  -     IEvent& setResult(bool eventResult)

  -     virtual IWindow* window() const

#### Inherited Public Data

  - None

#### Inherited Protected Functions

  - None

#### Inherited Protected Data

  - None